Think Exist Studios
The Unfinished is a Think Exist Studios game project. The Game Lab tracks systems that are actually integrated into the studio build and keeps public status separate from unfinished experiments.
See studio projects →An open-world action RPG prototype taking shape around Sir Barely, Sir Almost and the larger Order universe.
Clear studio ownership and contributor credit, without blurring prototype work and production work.
The Unfinished is a Think Exist Studios game project. The Game Lab tracks systems that are actually integrated into the studio build and keeps public status separate from unfinished experiments.
See studio projects →Ganny (Thindu) is part of the studio's game-development track for Unreal Engine development, testing and technical collaboration. Individual game credits stay tied to work as it is integrated.
Meet the people →The prototype is more than a concept page — these systems are already represented in the development project.
Controller movement, follow camera, sprinting and jumping.
Swap between Sir Barely and Sir Almost during play.
Attack input, damage handling and an enemy test target.
HP tracking, damage response and player respawn behavior.
Collision-ready level space with boundaries and lighting.
Godot compatibility rendering configured for Android development.
The game is still in active development. When the public browser build is ready, you’ll be able to launch it directly from this page.
Steam has public broadcasts and game-hub streams, but Steam does not document a supported third-party embed for placing those native broadcasts inside another website.
Open Steam's public broadcast directory to see players who are live right now. This opens on Steam rather than pretending the native player is embedded here.
Open Steam Broadcasts ↗If a creator multicasts the same Steam gameplay to Twitch or YouTube, Think Exist can embed that supported live player directly in this Game Lab. Native Steam playback will stay on Steam unless Valve adds a supported external embed.
Open Think Exist Watch →A living roadmap without pretending unfinished systems are complete.
Refine controls, camera, combat feel and character behavior.
Replace prototype shapes with production character assets and animations.
NPCs, exploration, quests, items, progression and larger environments.